Blog : VR

Cardboard SDK: Working with 360-Video

Cardboard SDK: Working with 360-Video

We create a lot of 3D environments and it seems only logical we would want to experience them in “virtual reality.” After meeting with another developer we decided to give the Cardboard SDK a wing, and provide this tutorial of our experience.

You’ll need:

  • Unity 5.1
  • Cardboard SDK (for iOS)
  • Easy Movie Texture Plugin

Let’s Begin!


Using Easy Movie Texture to Build a Movie Sphere

This plugin allows you to project your mp4 as a texture on the inside of a sphere. Then using a camera function which is linked to the Cardboard Prefab you can look around the sphere using the accelerometer on your mobile device.

We had 2 issues:

  1. Not able to zoom out of content that we seemed too close to
  2. Not able to easily come out of VR mode into Mono mode which seems like a pretty common use.